What steps will reproduce the problem?
1. Create a room with the stock character Zombie (sci-fi).
2. Run a test game and observe the character being almost completely black. See
attached image.
What is the expected output? What do you see instead?
Character should be lighted according to the lighting in the room.
Ambience lighting does not affect the character either.
Test conditions:
Tested on FPSC V118 beta 6. Full Shaders on.
Windows Vista, 3 GHZ Core2Duo, GeForce 8800
Original issue reported on code.google.com by sorenb...@outlook.com on 27 Jan 2011 at 6:12
Original issue reported on code.google.com by
sorenb...@outlook.com
on 27 Jan 2011 at 6:12Attachments: