What steps will reproduce the problem?
1. place ww2 metal stairs in map.
2. player can walk through them from the side.
3.
What is the expected output? What do you see instead?
player should be prevented from walking through static entities
What version of the product are you using? On what operating system?
Win7 32bit, FPSC X9, V118 BETA7
Please provide any additional information below.
This issue does not exist in v118 BETA6. Looks to be a new bug for BETA7.
Attached a pic
Original issue reported on code.google.com by cjs...@googlemail.com on 30 Jan 2011 at 12:19
Original issue reported on code.google.com by
cjs...@googlemail.com
on 30 Jan 2011 at 12:19Attachments: