Closed GoogleCodeExporter closed 8 years ago
The engine is not designed to allow enemy fire to affect the physics bodies of
entities, initially for performance reasons. I have changed the status to
enhancement to keep a record of this feature idea.
Original comment by LeeBamberTGC@gmail.com
on 5 Apr 2011 at 12:51
If it really affects performance maybe it would be good idea to put trigger in
setup.ini:
EnemyBulletsAffectDynamicEntities = 1
EnemyBulletsStopsOnDoors = 1
Original comment by tec...@gmail.com
on 11 Apr 2011 at 8:59
i also get this shooting through entity problem, mainly through doors, i think
it makes any game poor to play due to this, also shoots through windows without
breaking them.
Original comment by christop...@gmail.com
on 8 Jun 2011 at 11:31
Original issue reported on code.google.com by
tec...@gmail.com
on 11 Mar 2011 at 9:50