TheGameCreators / GameGuruRepo

The GameGuru Repository For Community Collaboration
http://www.game-guru.com
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GGMax Model Importer MutiMesh (Hide/Remove) #1085

Open thor49 opened 3 years ago

thor49 commented 3 years ago

Some FBX models are supplied as a MultiMesh file. Rather like your Character Creator they contain :- Multiple Head Meshes. Multiple Cloths. Multiple Armour. Multiple Weapons. Multiple Hair - Beards

The Model Importer does a great job of showing all these meshes in a dropdown listbox. But what is required is a custimize option. I suggest an option box (Hide/Remove) in the texture secion. So when you tick hide/remove box that mesh

is

public-api-auth-token: 21590:$2y$10$IlN2z7QphCEvfygdpr3YJ.hAObejMik3Ktu8dY1qNMBSx7tuv1pOi

thor49 commented 3 years ago

(GGMax bug reporter bugged text imput)

So when you tick hide/remove box that mesh will be hidden and you can see the character you are creating from the multi-meshes... Then when you press Save only the shown meshes are saved in the DBO file. This way you can create multiple characters from the one source FBX file..