Open Pcskiller opened 2 years ago
same with grass, i already posted on this
Any feedback on this.?
any feedback on this as i just tested and see the threes and vegetation still not fading out.
@Pcskiller The current plan is that instead of a transparency fade which is performance expensive, we thin out the trees and veg as they get closer to the editable area edges, that way it looks more natural, keeps performance up, gives more trees to the interior and creates the impression of the edges moving slowly into desolation and uninteresting ground. No ETA on when this will happen - bugs first.
ok thanks a lot
In Max When you reached the end of the map the trees stop in a straight line were the 5km map end , is it possible to just let the trees at least just fade out in to the infinity mountains it would look much better