Open mike123yy opened 2 years ago
Also, I made custom doors to try to get around the problem. They seem to function fine with the legacy door script but as soon as you try to lock them or make them require a key they just stopped working. I don't understand the way the new doors are working, in the FPE file they don't show their animation sets so I'm not sure how the new door script is calling on the animations to function. Just having the simple lock feature for rotating doors would fix the problem though
the majority of the stock doors that come with game guru Max use the door rotate script but they don't have the option to be locked or unlocked . could we get the option to lock these doors to make them require a key?