When you crouch-jump in GG Max you drop like a sack of potatoes, and so i'd like to have it properly added for more advanced platforming in levels, as it stands it's a requirement for one of my projects, so i'd be very happy to have it included.
I made a small video showcasing what this looks like in GG Max compared to what it looks like in a sandbox game like Garry's Mod by making two simple and similar platforming segments (apologies for the distracting watermark): https://youtu.be/Syungo3vqo4
Side-Note:
crouch-jumping should be a toggleable feature under 'Player Settings' since a lot of games may not go for the more old-school approach, or as it may break some level design. Alternatively this is another thing that could be an addition to MonkeyFrogStudio's request here if you should decide to implement that instead down the line: #2916
Small correction: to phrase this better, crouch-jumping works for very short distances (up-close jumps), what i essentially want is for it to work on longer distance jumps as shown in the video.
When you crouch-jump in GG Max you drop like a sack of potatoes, and so i'd like to have it properly added for more advanced platforming in levels, as it stands it's a requirement for one of my projects, so i'd be very happy to have it included.
I made a small video showcasing what this looks like in GG Max compared to what it looks like in a sandbox game like Garry's Mod by making two simple and similar platforming segments (apologies for the distracting watermark): https://youtu.be/Syungo3vqo4
Side-Note: crouch-jumping should be a toggleable feature under 'Player Settings' since a lot of games may not go for the more old-school approach, or as it may break some level design. Alternatively this is another thing that could be an addition to MonkeyFrogStudio's request here if you should decide to implement that instead down the line: #2916