If you go into any of the .fpe files for the characters, the animations are the same, even though they are different in game.
in the .fpe filesingame soldiers
This makes it impossible to use two handed weapons for anyone except the shotgun solider.
Even if you add in the other animation codes, it does not work.
The animations for a particular model are part of the model itself so to have a two handed weapon you will need a two handed weapon wielding model with it's own specific animations.
If you go into any of the .fpe files for the characters, the animations are the same, even though they are different in game. in the .fpe files ingame soldiers This makes it impossible to use two handed weapons for anyone except the shotgun solider.
Even if you add in the other animation codes, it does not work.