Open Teabone3 opened 1 year ago
@Teabone3 Not a bnug, this was by design so the default is not to flood the level with every kind of weapon every used by anyone, and instead the player carefully selects which weapons the player can use through their games narrative :) CHanged to feature request for a global setting to change this default behaviour.
The Fantasy Characters when killed drop their weapons when killed, however the player is unable to collect them.
I'm assuming this issue was caused because these characters, for the most part, were created in the Character Creator which doesn't seem to have an option to turn on or off Weapon Pick Up. This is enable-able from within the editor's property panel for each character and it can be enabled via their FPE, however by default this should be enabled - as I would assume users would use these fantasy characters in an RPG game that would require grabbing loot off enemies - such as weapons.