Closed saccoforino closed 1 month ago
@saccoforino Can you try using the EXP build (latest one) and see if you can recreate my settings for the eyelashes, I can get them double sided transparent and they look fine:
@saccoforino Can you provide me with an FBX that has some animations inside. The lisa model with the geometry has no animation data, just a custom CC rig:
Hi, I think this is a bug. I explain you all the process: 1) I realized a character in Reallusione Character Creator 4, customizing armature and exporting it for Blender; 2) Materials are 2: one for body and eyelash; one for hair with alpha channel; 3) in Blender I fused all meshes inone and I selected eyelash crating a specific material (the same of body but using alpha channel for transparency); 4) I exported in FBX;
Now problems: 1) in Max the names of material slots are different and I can't understand why; 2) body material is OK, but eyelash and hair materials have problem with opacity and alpha channel impossible to fix.
I send you a video: https://we.tl/t-jvJdZNZUmE and all the assets to reproduce my work: https://we.tl/t-HUWU6rDzM0
Please, can you solve this problem or fix the bug? Thanx.