While working on some assets that have noisy, clanky metal floor, I just now noticed that enemies don't seem to have any audible footsteps. Oof!
Would really help with immersion to hear an enemy zombie shuffling down a hallway around the corner, or oncoming enemy soldiers approaching on a bridge overhead.
While working on some assets that have noisy, clanky metal floor, I just now noticed that enemies don't seem to have any audible footsteps. Oof!
Would really help with immersion to hear an enemy zombie shuffling down a hallway around the corner, or oncoming enemy soldiers approaching on a bridge overhead.
Please fix. :)