TheGameCreators / GameGuruRepo

The GameGuru Repository For Community Collaboration
http://www.game-guru.com
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Support to show Allies coloured differently in mini-map HUD #5458

Open SampeyFS opened 5 months ago

SampeyFS commented 5 months ago

Screenshot 2024-04-14 123001

image

image

the various npcs in the project are set to allies instead max reads them as enemies

LeeBamberTGC commented 5 months ago

@SampeyFS Can you create a fresh level using stock characters to show one enemy and one ally in the scene, and showing the ally not attacking the enemy (or vice versa), thanks. I did this a few days ago and the latest EXP build did it fine.

SampeyFS commented 5 months ago

Friends get tagged as enemies why?

Kitakazi commented 4 months ago

@LeeBamberTGC I think he means on the map like the RPG Hud Map, its showing Allies as being colored red which is what the enemies are colored.

SampeyFS commented 4 months ago

Exactly, everything is the same, allies and enemies, a minestrone is like that

LeeBamberTGC commented 4 months ago

@SampeyFS Understood. At the mo, the red dots only show characters, and do not distinguish between different kinds of characters. I have changed this to a feature request. Right now there are only four types of dot: image

Necrym59 commented 4 months ago

Enhancment Details now in https://github.com/TheGameCreators/GameGuruRepo/issues/5481