Open Teabone3 opened 1 month ago
@Teabone3 This has been the functionality in the past to prevent unwanted old sounds from past weapons encroaching on a new weapon selection and was the lesser of two evils. I have changed this to a feature request so the end user can choose whether or not to allow the old sounds to persist.
Hi Lee thanks for the response. Feel free to lower the priority level on the tag to Low.
If you fire a weapon and immediately use the mouse wheel to switch to a different weapon the firing audio will be halted instead of completed. This is more noticeable for weapons that have firing audio files that are longer in length.