TheGameCreators / GameGuruRepo

The GameGuru Repository For Community Collaboration
http://www.game-guru.com
137 stars 56 forks source link

GGMAX Enhancement - STOPWATCH behaviour #5831

Closed firstbastion closed 3 days ago

firstbastion commented 1 week ago

Requesting a new stopwatch TIMER behaviour

It is a timer that trigger/starts at zero 00:00:00 and counts upward as a race or event is going on; for example when it is triggered at the start of the race or event, displays the active timer on screen, x=50 y=10 (can be changed) and stops the count at the finishline trigger zone, and then continues to display that elapsed time for another 5-10 second as it fades away with the option to trigger a completion sound.

And hopefully displaying atleast minutes:seconds:milliseconds - 00:00:00 (though the milliseconds could be omitted.)

Necrym59 commented 1 week ago

Update your workshop there is one called Stop Watch that should do as you need

firstbastion commented 6 days ago

Thank you Necrym

firstbastion commented 3 days ago

There may still be a little finetuning needed. It mostly works.

I tried a standalone test of the stop watch and it functioned as expected in the first minute, at 00:59: the minute column changed from 0 to 1,

I let the timer continue running and at 1:59, the minute column did not change from 1 to 2, and the seconds count continued into the 60-70-80 seconds range,

Continuing to let it run for 3 minutes I took this snapshot to show the current functioning.

1-stopwatch-test29_1

Necrym59 commented 3 days ago

Fixed, update your workshop.