Closed Chilinot closed 8 years ago
Just read trough some of the protocol specifications. Turns out that each sent frame contains a lot of annoying data.
I think we need to re-factor the server side to actually use websockets instead of just ignoring the unneeded part of the WebSocket protocol.
Maybe this could be useful: http://java-websocket.org/
To get native java support we would need to use Java EE7 :/
Update!
Node.js has support for the normal net sockets. No need to do horrible WebSocket stuff.
I think having propper websocket support would imply a complete serverside rewrite.
Nice! Marking this issue as nonfix :)
Add support for websockets in the MUD, this will allow webbrowsers and other stuff to connect to the server and play the game.