Closed twrightsman closed 9 years ago
Keen, thanks for that. I'll look at it over the next couple of days and merge in.
I've merged your code and messed around with it a bit to make it more explicit how it works - have a look and see what you think?
https://github.com/TheGreyGhost/MinecraftByExample/tree/addingmbe70
Changes made outside mbe70 package: 1) modid in mcmod.info file changed because config button would not show up in mod list screen if modid didn't match one defined in main mod class 2) Set to run configuration init functions before all other examples in case future examples depended on configuration settings and to show modders the proper order to run config initialization 3) Added the guiFactory argument to the @Mod so Forge knows what class will spit out GUI's for this mod 4) Added appropriate language keys to the .lang file