ENH add support for "bonus_attack_power" (attack power increase as a debuff, unaffected by ap multipliers, and famously not affecting BT); "bonus_attack_power" (bap) replaces the unused "chance_for_extra_hit"
ENH based on that, add options for "improved_hunters_mark" (110 bap) and "expose weakness", the latter with a configurable amount of agility (25% bap)
ENH number inputs are now smaller, and right aligned ;), nsimulations* have a step size of 1.000
ENH add support for "bonus_attack_power" (attack power increase as a debuff, unaffected by ap multipliers, and famously not affecting BT); "bonus_attack_power" (bap) replaces the unused "chance_for_extra_hit" ENH based on that, add options for "improved_hunters_mark" (110 bap) and "expose weakness", the latter with a configurable amount of agility (25% bap)
ENH number inputs are now smaller, and right aligned ;), nsimulations* have a step size of 1.000