When you hit another dino, the dino taking damage should have a pain/damage sound effect when being hit and then not make any pain sounds unless actively taking damage.
Current Behavior
If another player causes you damage (and you live), afterwards, if the aggressor player makes a vocalization (1 2 3 4 f), if you are AT A DISTANCE, you (the victim) will make a pain/damage sound every time the aggressor vocalizes. This does NOT work if you are close together. It does NOT work if its a sound created by biting (ex: dryo bite-yelling).
Be a dinosaur, and have a weaker dino (or one that won't kill you) attack you. Then create distance between you and the other user, and have the aggressor make vocalizations and observe your own dino making pain sounds.
Build Information
Fill out the fields below to match the game that you experienced the bug on.
You can attach your TheIsle.log file from the games log directory to the new issue, please do so.
Expected Behavior
When you hit another dino, the dino taking damage should have a pain/damage sound effect when being hit and then not make any pain sounds unless actively taking damage.
Current Behavior
If another player causes you damage (and you live), afterwards, if the aggressor player makes a vocalization (1 2 3 4 f), if you are AT A DISTANCE, you (the victim) will make a pain/damage sound every time the aggressor vocalizes. This does NOT work if you are close together. It does NOT work if its a sound created by biting (ex: dryo bite-yelling).
https://clips.twitch.tv/ApatheticHelplessHamburgerPrimeMe
Steps to reproduce
Be a dinosaur, and have a weaker dino (or one that won't kill you) attack you. Then create distance between you and the other user, and have the aggressor make vocalizations and observe your own dino making pain sounds.
Build Information
Fill out the fields below to match the game that you experienced the bug on. You can attach your
TheIsle.log
file from the games log directory to the new issue, please do so.