When spawning into the game with an existing Pteranodon, I expect to be standing in place where I logged off. Usually a rock or branch.
Current Behavior
I spawn into the game. I immediately fall (sometimes before the screen can render anything) and take fall damage (usually fatal). If not fatal, I teleport back to the place where I should be (on top of the rock/branch where I logged off) with severe damage.
Steps to reproduce
I have an existing non-fully adult Pteranodon. I rest on top of a rock or in a tree branch. I sleep to log off. After several hours I log on again. I spawn into the game as described above. It does not seem to matter where I log off from as long as it's elevated. If I log off from the ground, this does not happen.
Build Information
Fill out the fields below to match the game that you experienced the bug on.
You can attach your TheIsle.log file from the games log directory to the report.
Game Version: In the main menu, on the bottom right
0.14.28.61
Network Role: Client, Listen Server or Dedicated Server
Expected Behavior
When spawning into the game with an existing Pteranodon, I expect to be standing in place where I logged off. Usually a rock or branch.
Current Behavior
I spawn into the game. I immediately fall (sometimes before the screen can render anything) and take fall damage (usually fatal). If not fatal, I teleport back to the place where I should be (on top of the rock/branch where I logged off) with severe damage.
Steps to reproduce
I have an existing non-fully adult Pteranodon. I rest on top of a rock or in a tree branch. I sleep to log off. After several hours I log on again. I spawn into the game as described above. It does not seem to matter where I log off from as long as it's elevated. If I log off from the ground, this does not happen.
Build Information
Fill out the fields below to match the game that you experienced the bug on. You can attach your
TheIsle.log
file from the games log directory to the report.0.14.28.61
Dedicated Server: Usually NA 6 or NA 7