When a monster dies, it should not just "disappear", but call a visual effect (depending on monster type - could be implemented in ...MonsterMovement class).
For meteors, this would be something like an explosion. But also a dying spider or worm could have a visual effect (breaking? melting? flying apart?).
When a monster dies, it should not just "disappear", but call a visual effect (depending on monster type - could be implemented in ...MonsterMovement class). For meteors, this would be something like an explosion. But also a dying spider or worm could have a visual effect (breaking? melting? flying apart?).