TheJosh / chaotic-rage

An unusual zombie shooter game for Windows and Linux
GNU General Public License v2.0
35 stars 10 forks source link

Large gamestates crash the server when player joins #26

Closed TheJosh closed 11 years ago

TheJosh commented 11 years ago

When there is a large gamestate, joining the game causes the server to crash.

I'm fairly sure it's going over the packet length limit, so I'll need a way to split up large states into multiple packets.