Closed TheJosh closed 11 years ago
When there is a large gamestate, joining the game causes the server to crash.
I'm fairly sure it's going over the packet length limit, so I'll need a way to split up large states into multiple packets.
When there is a large gamestate, joining the game causes the server to crash.
I'm fairly sure it's going over the packet length limit, so I'll need a way to split up large states into multiple packets.