Closed TheJosh closed 11 years ago
It's all the ray tests against the heightmap.
We could change the res of the heightmaps (don't like that idea because it would kill some maps), but apparently slower speeds help too.
More research is needed.
The zombie performance is quite a bit better now. I've done some bits. Marking as closed for the time being.
It's all the ray tests against the heightmap.
We could change the res of the heightmaps (don't like that idea because it would kill some maps), but apparently slower speeds help too.
More research is needed.