Closed TheJosh closed 11 years ago
There is a mixture of printf, fprintf, cerr, cout and reportFatalError.
It needs to be cleaned up.
The mod loading cleanup has been refined down to be all in one place, and unnecessary errors have been removed.
A few other spots still use cerr: 1x call in map.cpp 7x calls in render_opengl.cpp
There is a mixture of printf, fprintf, cerr, cout and reportFatalError.
It needs to be cleaned up.