TheJosh / chaotic-rage

An unusual zombie shooter game for Windows and Linux
GNU General Public License v2.0
35 stars 10 forks source link

Physics collisions areas don't match the actual objects #8

Closed TheJosh closed 12 years ago

TheJosh commented 12 years ago

The collision ranges are all wrong for almost everything.

This needs some thought probably. We might be able to do it automatically for some simple objects (like walls, etc), but more complex stuff will need some data config stuff too.

TheJosh commented 12 years ago

This is working now for walls and objects. It's still broken for units but I'm not fussed about that at the moment.