Closed TheJosh closed 10 years ago
Lately there seems to be a bit of progress made for OpenGL 3.x and 4.x the open source drivers, e.g. http://www.phoronix.com/scan.php?page=news_item&px=MTY1NzU which reference to this TODO list: http://cgit.freedesktop.org/mesa/mesa/tree/docs/GL3.txt
For what it's worth, if you decide to bother with OpenGL 3.0, I'd be happy to test it. :-)
@igzivkov you could test the branch 'support_nouveau' which simply ignores the OpenGL 3.1 check and allows you to play with OpenGL 3.0. Or maybe you meant that you wanted to test after a proper support for OpenGL 3.0 (if it will happen).
Nah, I just wanted to run the game. I can confirm that the support_nouveau branch works with my ATI radeon card. Thanks!
I've tested on Intel integrated on my laptop and it works, so I've merged the support_nouveau branch.
Well we support 3.0 now (instead of 3.1 previously) so I'm happy. I think supporting 2.0 again is a step in the wrong direction, especially considering that those cards aren't getting any newer.
I've got another issue to investigate a deferred shader; this might require a more recent version of OpenGL (3.3 or 4.0)
This is a continuation of the discussion on commit d4d51cb4.
There are a few questions: