Open Sunconure11 opened 6 years ago
This is happening to us in our modpack as well. It happened to us when the game tried to load in pine tree biomes on a large biomes world gen. This causes a stack overflow and crashes our server. From your log (and ours):
at kipster.nt.biomes.cool.BiomePineForest.decorate(BiomePineForest.java:95) at biomesoplenty.common.world.ChunkGeneratorOverworldBOP.populate(ChunkGeneratorOverworldBOP.java:564) at net.minecraft.world.chunk.Chunk.populate(Chunk.java:1017) at net.minecraft.world.chunk.Chunk.populate(Chunk.java:988) at net.minecraft.world.gen.ChunkProviderServer.provideChunk(ChunkProviderServer.java:157) at net.minecraft.world.World.getChunkFromChunkCoords(World.java:309) at net.minecraft.world.World.getChunkFromBlockCoords(World.java:304) at net.minecraft.world.World.getBlockState(World.java:910) at kipster.nt.world.gen.trees.WorldGenTreePine.generate(WorldGenTreePine.java:56) at net.minecraft.world.biome.BiomeDecorator.genDecorations(BiomeDecorator.java:139) at net.minecraft.world.biome.BiomeDecorator.decorate(BiomeDecorator.java:88) at net.minecraft.world.biome.Biome.decorate(Biome.java:225)
https://paste.dimdev.org/midiqupehi.mccrash