TheKins / frankenhud

A user-interface mod for Team Fortress 2
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A problem with robot destruction #22

Closed HorseyMask closed 10 years ago

HorseyMask commented 10 years ago

I don't know if the default HUD also does this, and if you already know about this, but currently, the Robot Destruction HUD (Shows A, B, C Robot, each team's points, etc) is overlapping the regular HUD (Player stats, ammo, etc). Here's what I mean: 2014-07-23_00001 It would be great if you can take a look at this.

TheKins commented 10 years ago

I did a fix for this but then Valve completely redid the RD HUD, so we're going to wait until RD's ruleset and HUD get a little closer to completion before making changes and fixes. Sorry!

FlaminSarge commented 10 years ago

I have to wonder; how does the DEFAULT TF2 HUD look in 4:3 in RD?

Something tells me it's as broken as this screenshot is.

I think it's worth implementing a stop-gap, such as shifting the entire RD hud up by several units.

HorseyMask commented 10 years ago

Well, I made 3 screenshots with the default TF2 hud. One in 1024x768 in 4:3, the second one in 1280x720 in 16:9, and the third in 1280x800 in 16:10. 2014-07-24_00001 1024x768 in 4:3 2014-07-24_00002 1280x720 in 16:9 2014-07-24_00003 1280x800 in 16:10

Hope this helps.

FlaminSarge commented 10 years ago

As expected, the 4:3 one is cutting it pretty close to being overlapping.

I'll see about a quick-fix while Valve finalizes RD.