@FlaminSarge All's good now in terms of commits, I don't use github much except to just push those stuff so mistakes might happen, my bad.
Improved indication when player is low HP or overhealed. Health value will turn yellow when low HP and green-ish color when overhealed (also works in tournament mode HUD)
Updated targetID backgrounds to be consistent with the rest of the HUD (deathcam included)
Fixed some elements in the targetID not being aligned properly
Fixed health position on the disguise status panel
Some small adjustments to tournament mode
If needed I can still change the colors for low hp/overheal, I wanted to make them match the colors from alternate targetID extra (which I use).
@FlaminSarge All's good now in terms of commits, I don't use github much except to just push those stuff so mistakes might happen, my bad.
If needed I can still change the colors for low hp/overheal, I wanted to make them match the colors from alternate targetID extra (which I use).
In-game health color changes:
TargetID:
Tournament Mode, Disguise status: