Closed kylemiller3 closed 5 years ago
So this is weird I must have messed up something on my end because the previous version does not work now either. I'll get back to you.
So I just did a clean install of pcsx2 and its dependencies and I still cannot get it to work. TS2 gets a slight bit further before freezing on 0.8.4 now but still freezes. Network disk freezes as well. Midnight club still freezes. I'm not really sure what I could have done to cause it. ldd still shows all dependencies are satisfied.
Gigahertz dev 9 driver does not freeze my emulator.
0.8.4 commit I built 31284c2ab57e4800ea2b3a719abf0fbc2ea3e1d5
Can you try rebuilding with the latest commit
New commit did not fix the issue. However, I did find out what causes this freeze. When I disable incoming ports UDP 3658 in the config the games work just like normal. Checking enable causes the freeze once again.
I think I've reproduce it (or a similar issue)
It seems an update to mono is causing issues, I'm currently still investigation.
As a possible workaround, launch PCSX2 with MONO_THREADS_SUSPEND=preemptive
The workaround works.
Tried: Timesplitters 2, Midnight Club 3 Dub Remix on Ubuntu 18.04
Troubleshooting I did: Removed old version Used latest build of CLR-DEV9 on this git with settings that worked before. Used debug version I built from source after cleaning and resetting git Used v0.8.5 on both latest nightly build and 1.4.0 Used nulldev9
Results: Midnight club black screens and I have to kill the process. Timesplitters 2 loads about 75% of the way then freezes. Games run fine if using nulldev9
Log of TS2: