The Time Scaler works on windows, but not on android, so I've got to change how it determines when to eject a mini mote and when to control time. That's a fun new sentence never been said before :)
Time warp works on android, but when the time scale is set really high or low, tap detection gets a little messed up most likely because we use time.timeScale to change time and use seconds for hold detection.
The Time Scaler works on windows, but not on android, so I've got to change how it determines when to eject a mini mote and when to control time. That's a fun new sentence never been said before :)