Closed Vahkiti closed 5 years ago
When a conversation is forced by the OSI on entry to an area, the HUD is not properly hidden like it's supposed to be, and is instead shown on top of the conversation window.
Accidentally fixed in 1.0 of Rebuilt by moving code to a new method.
When a conversation is forced by the OSI on entry to an area, the HUD is not properly hidden like it's supposed to be, and is instead shown on top of the conversation window.