Open bleuthoot-sven opened 1 year ago
Or they could merge the animations you purchased with steam points in their plugin menu. Both options would be good.
Hmm, I'm not sure how difficult it would be to pull store animations into the plugin, but my concern would be that it might be more prone to breaking with updates. Currently, it picks up the three override animations as "Local Animations" but they still take effect, so long as the deck_startup.webm
file is selected as the startup animation. Downloading animations from SteamDeckRepo into the directory with readable names would be possible, bypassing the Quick Access Menu selection entirely, I'm just not sure how they would be differentiated, unless there was just a second download button that dumps it into said directory with a human readable name.
Doesn't the new Steam feature just surface any videos in that folder as options along the point shop options ?
Why not just edit the plugin to download/store/manage animations in that folder, and let the user select their preferred option from the official settings ? Then this plugin would be solely focused on browsing/managing said 3rd-party animations.
So I just went ahead and symlinked the Animation Changer "downloads" folder directly to my uioverrides/movies folder to see how it went.
It works perfectly. Every animation downloaded by AnimationChanger appears in there. Thumbnails are generated automatically by the Game Mode UI (not the same as the ones on SDR, but that could be implemented too - save the thumbnail as the same name in JPG format).
The only two problems I see:
PQzzq.webm
.If the plugin (or SDR) were to just name the files based on their uploaded name... This would work perfectly.
If anybody out there wants to do this, by the way:
cd /home/deck/.local/share/Steam/config/uioverrides
mv movies movies-orig
ln -s /home/deck/homebrew/data/SDH-AnimationChanger/downloads /home/deck/.local/share/Steam/config/uioverrides/movies
You can instead rm movies
if you want.
This would also be usefull to have the settings shuffle count each of the startup animations as diffrent ones for the shuffle option in steam (plugins one is only on boot and it doesnt do point shop ones
Althought this is quite early, just wanted to make this suggestion.
If possible, integrate the Startup Animations within the newly added Customization menu.