Closed ArthurCose closed 2 years ago
The center of the tile was calculated as lower than the real center as it used the entire texture height, rather than just the surface height (texture height - overlap height)
Left is the fix, Right is old:
I'd like to keep the engine open ended and tiles have their own origin to denote center placement.
The center of the tile was calculated as lower than the real center as it used the entire texture height, rather than just the surface height (texture height - overlap height)
Left is the fix, Right is old: