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TheMaverickProgrammer
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OpenNetBattle
An open source card-based battle engine written in modern C++
GNU General Public License v3.0
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PVP fixes and set_team
#154
Closed
ArthurCose
closed
2 years ago
ArthurCose
commented
2 years ago
Changes:
Added entity:set_team
Fixed some match making scene connection issues after disconnection
Possibly fixed coin flip by setting seed to the current microsecond (worked in my testing)
Possibly fixed missed packets at battle start by queueing packets (could not test)
Removed some packet spam (including coin flip)
TheMaverickProgrammer
commented
2 years ago
Another excellent PR
Changes: