TheMaverickProgrammer / OpenNetBattle

An open source card-based battle engine written in modern C++
GNU General Public License v3.0
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Scene Lifetime Inconsistencies #242

Closed TheMaverickProgrammer closed 1 year ago

TheMaverickProgrammer commented 1 year ago

In PvP, the Scene lifetime begins running once the cust screen begins to pop up. In PvE, it runs from the moment the screen fades into white.

This is because we need to ensure PvP players have their frames synchronized. However this is causing issues for some player mods. Look into a possible solution.