TheMightyFightySushbugs / super-ultra-dangerzone-9000

Yet another generic SHMUP...
GNU General Public License v2.0
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Implement hit-flashes #15

Closed RCramiro closed 11 years ago

RCramiro commented 11 years ago

Make enemy ships flash white for one frame whenever they take damage.

rmartinez3 commented 11 years ago

used a Boolean flash which, when true in inflicted damage, use conditional in draw to paint white. then turns flash to false