TheMightyFightySushbugs / super-ultra-dangerzone-9000

Yet another generic SHMUP...
GNU General Public License v2.0
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Player death #18

Closed RCramiro closed 11 years ago

RCramiro commented 11 years ago

As it stands, the player is currently immortal; Instead of exploding when shot, it just prints "Player 1 died!" to standard output and keeps on trucking. Fix this by implementing and calling PlayerShip::kill().