Closed RCramiro closed 11 years ago
As it stands, the player is currently immortal; Instead of exploding when shot, it just prints "Player 1 died!" to standard output and keeps on trucking. Fix this by implementing and calling PlayerShip::kill().
"Player 1 died!"
PlayerShip::kill()
As it stands, the player is currently immortal; Instead of exploding when shot, it just prints
"Player 1 died!"
to standard output and keeps on trucking. Fix this by implementing and callingPlayerShip::kill()
.