TheMightyFightySushbugs / super-ultra-dangerzone-9000

Yet another generic SHMUP...
GNU General Public License v2.0
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Add some more enemy/bullet types #5

Open RCramiro opened 11 years ago

RCramiro commented 11 years ago

Exactly what it says on the tin...

Right now there's only one enemy type, called DummyShip - it moves to the left at 2 pixels per frame and doesn't shoot at all. Moreover, there are currently only LinearBullets, which move across the screen in a straight line. Add some variety by creating some more enemy and bullet types.

RCramiro commented 10 years ago

The player will only be able to shoot bombs (defined as Bomb) and normal/charged shots (both of which are just instances of LinearBullets with different starting parameters). All the new bullet types you'll be creating will be used exclusively by EnemyShips.