TheMysticSword / BulwarksHaunt

Risk of Rain 2 mod that adds a new ending
MIT License
0 stars 2 forks source link

Bulwark stuck at 99% on wave 3 #4

Open SalTheThief opened 6 months ago

SalTheThief commented 6 months ago

Was trying out the mod for the first time with a friend and got stuck on Wave 3 of the new final(?) zone. We couldn't seem to find the last enemy, whatever it was. Here's my logs from when we entered:

[Info   : Unity Log] Unloaded scene mysteryspace
[Info   : Unity Log] Active scene changed from  to BulwarksHaunt_GhostWave
[Info   : Unity Log] Loaded scene BulwarksHaunt_GhostWave loadSceneMode=Single
[Info   :R2API.Director] Current scene is using old interactable dccs system, porting to new one
[Info   : Unity Log] OnClientSceneChanged networkSceneName=BulwarksHaunt_GhostWave loadedScenes=BulwarksHaunt_GhostWave
[Info   : Unity Log] Client ready.
[Info   : Unity Log] Player 0 already added, aborting.
[Info   : Unity Log] Spending 0 credits on interactables...
[Info   : Unity Log] SceneDirector.PopulateScene:  PlayerCharacterMasterController count=2, PlatformSystems.lobbyManager.calculatedTotalPlayerCount=2
[Warning:ZetAspects] ScenePopulated : Drops Enabled
[Warning:ZetAspects] RunDropCount : 0
[Warning:ZetAspects] BaseDropChance : 1.131% : [base]0.2% x [decay]1 x [player]1.414 x [stage]4
[Info   : Unity Log] Client ready.
[Info   : Unity Log] <color=#ffcdc6><size=120%>???: You... <link="BulwarksHauntShaky">monster...</link></color></size>
[Info   : Unity Log] <color=#ffcdc6><size=120%>???: You, whose kin invades our home... You, who relentlessly murders the innocent...</color></size>
[Info   : Unity Log] <color=#ffcdc6><size=120%>???: <link="BulwarksHauntShaky">YOU</link>, who finds joy in bringing suffering...</color></size>
[Info   : Unity Log] <color=#ffcdc6><size=120%>???: ...shall now face the consequences of your actions.</color></size>
[Info   : Unity Log] <color=#ffcdc6><size=120%>???: Every single creature you have killed... Every single soul you have hurt...</color></size>
[Info   : Unity Log] <color=#ffcdc6><size=120%>???: Shall <link="BulwarksHauntShaky">torture</link> your spirit.</color></size>
[Info   : Unity Log] <color=#ffcdc6><size=120%>???: I shall not intervene, as I dare not take away their pleasure.</color></size>
[Warning: Unity Log] Could not find target object with netId:30275 for RPC call ClientRpc:InvokeRpcRpcItemAdded
[Info   : Unity Log] Position not free or not found.
[Info   : Unity Log] Position not free or not found.
[Info   : Unity Log] Position not free or not found.
[Info   : Unity Log] Position not free or not found.
[Info   : Unity Log] Position not free or not found.
[Info   : Unity Log] Position not free or not found.
[Info   : Unity Log] Position not free or not found.
[Info   : Unity Log] <style=cWorldEvent>Wave complete! +2 Lunar Coins.</style>
[Info   : Unity Log] <color=#ffcdc6><size=120%>???: What causes you to commit such cruelties?</color></size>
[Warning: Unity Log] Could not find target object with netId:31509 for RPC call ClientRpc:InvokeRpcRpcItemAdded
[Info   : Unity Log] Position not free or not found.
[Info   : Unity Log] Position not free or not found.
[Info   : Unity Log] Position not free or not found.
[Info   : Unity Log] Position not free or not found.
[Info   : Unity Log] Position not free or not found.
[Info   : Unity Log] <style=cDeath><sprite name="Skull" tint=1> rekt <sprite name="Skull" tint=1></style>
[Info   : Unity Log] <color=#ffcdc6><size=120%>???: Farewell, monster.</color></size>
[Info   : Unity Log] Look rotation viewing vector is zero
[Info   : Unity Log] Look rotation viewing vector is zero
[Info   : Unity Log] Look rotation viewing vector is zero
[Info   : Unity Log] <style=cWorldEvent>Wave complete! +2 Lunar Coins.</style>
[Info   : Unity Log] <color=#ffcdc6><size=120%>???: Is it the abundance of soul in your body?</color></size>
[Info   : Unity Log] Position not free or not found.
[Info   : Unity Log] <style=cEvent>You picked up <color=#77FF17>Failed Experiment</color></color>
[Warning:ZetAspects] RunDropCount : 1
[Warning:ZetAspects] BaseDropChance : 0.566% : [base]0.2% x [decay]0.5 x [player]1.414 x [stage]4
[Info   : Unity Log] <color=#DDDDA0><size=120%>A slain enemy leaves some of its power behind...</color></size>
[Info   : Unity Log] Ping target HealPack(Clone) (UnityEngine.GameObject)
[Info   : Unity Log] <style=cIsHealing>SalTheThief wants to move here.</style>
[Info   : Unity Log] Position not free or not found.
[Error  : Unity Log] Can't PushPickupNotification for Kang Frast because they aren't local.
[Info   : Unity Log] <style=cEvent><noparse>Kang Frast</noparse> picked up <color=#FFEB04>Wrath of the Rock</color></color>
[Info   : Unity Log] Position not free or not found.
[Info   : Unity Log] Position not free or not found.
[Info   : Unity Log] Position not free or not found.
[Info   : Unity Log] Position not free or not found.
[Error  : Unity Log] InvalidOperationException: Collection was modified; enumeration operation may not execute.
Stack trace:
System.ThrowHelper.ThrowInvalidOperationException (System.ExceptionResource resource) (at <44afb4564e9347cf99a1865351ea8f4a>:IL_000B)
System.Collections.Generic.List`1+Enumerator[T].MoveNextRare () (at <44afb4564e9347cf99a1865351ea8f4a>:IL_0013)
System.Collections.Generic.List`1+Enumerator[T].MoveNext () (at <44afb4564e9347cf99a1865351ea8f4a>:IL_004A)
System.Linq.Enumerable+WhereSelectListIterator`2[TSource,TResult].MoveNext () (at <55b3683038794c198a24e8a1362bfc61>:IL_0061)
MysticsItems.Items.DeathCeremony.GenericGameEvents_OnHitEnemy (RoR2.DamageInfo damageInfo, MysticsRisky2Utils.MysticsRisky2UtilsPlugin+GenericCharacterInfo attackerInfo, MysticsRisky2Utils.MysticsRisky2UtilsPlugin+GenericCharacterInfo victimInfo) (at <ffbb136a32284f3bac34b6df69677164>:IL_024E)
MysticsRisky2Utils.GenericGameEvents+<>c.<Init>b__44_1 (On.RoR2.GlobalEventManager+orig_OnHitEnemy orig, RoR2.GlobalEventManager self, RoR2.DamageInfo damageInfo, UnityEngine.GameObject victim) (at <ea02c3da41344ad4821c1e4700238109>:IL_005A)
DMD<>?2098343936.Hook<RoR2.GlobalEventManager::OnHitEnemy>?1704756480 (RoR2.GlobalEventManager , RoR2.DamageInfo , UnityEngine.GameObject ) (at <9a2873de026745a9882aa8aec32d64e2>:IL_0014)
DMD<>?2098343936.Trampoline<RoR2.GlobalEventManager::OnHitEnemy>?898229248 (RoR2.GlobalEventManager , RoR2.DamageInfo , UnityEngine.GameObject ) (at <4caa834afcf64d20afc3e53f04751a8a>:IL_0020)
TPDespair.ZetAspects.EffectHooks+<>c.<OnHitEnemyHook>b__38_0 (On.RoR2.GlobalEventManager+orig_OnHitEnemy orig, RoR2.GlobalEventManager self, RoR2.DamageInfo damageInfo, UnityEngine.GameObject victimObject) (at <4dadcd94303044279e739eddde02c081>:IL_000A)
DMD<>?2098343936.Hook<RoR2.GlobalEventManager::OnHitEnemy>?-874322432 (RoR2.GlobalEventManager , RoR2.DamageInfo , UnityEngine.GameObject ) (at <ceffd57abff649338dd18c9498af67bb>:IL_0014)
RoR2.BlastAttack.PerformDamageServer (RoR2.BlastAttack+BlastAttackDamageInfo& blastAttackDamageInfo) (at <1d532be543be416b9db3594e4b62447d>:IL_00CC)
RoR2.BlastAttack.HandleHits (RoR2.BlastAttack+HitPoint[] hitPoints) (at <1d532be543be416b9db3594e4b62447d>:IL_01D2)
RoR2.BlastAttack.Fire () (at <1d532be543be416b9db3594e4b62447d>:IL_0007)
RoR2.DelayBlast.Detonate () (at <1d532be543be416b9db3594e4b62447d>:IL_00B0)
RoR2.DelayBlast.FixedUpdate () (at <1d532be543be416b9db3594e4b62447d>:IL_009F)

[Info   : Unity Log] Position not free or not found.
[Info   : Unity Log] <style=cEvent>You picked up <color=#307FFF>Lunar Coin</color></color>
[Info   : Unity Log] <style=cIsHealing>Kang Frast wants to move here.</style>
[Info   : Unity Log] <style=cIsHealing>Kang Frast wants to move here.</style>
[Info   : Unity Log] <style=cIsHealing>SalTheThief wants to move here.</style>
[Info   : Unity Log] <style=cEvent>You picked up <color=#307FFF>Lunar Coin</color></color>
[Info   : Unity Log] PlacementMode.Approximate:  could not find nodes satisfying conditions for cscLesserWisp.  targetPosition=(117.2, 13.7, 35.8), minDistance=25, maxDistance=40, hullSize =Human, requiredFlags=None, forbiddenFlags=NoCharacterSpawn, preventOverhead=False
[Info   : Unity Log] Spawn card cscLesserWisp (RoR2.CharacterSpawnCard) failed to spawn. Aborting cost procedures.
[Info   : Unity Log] PlacementMode.Approximate:  could not find nodes satisfying conditions for cscLesserWisp.  targetPosition=(58.1, -23.6, 28.6), minDistance=25, maxDistance=40, hullSize =Human, requiredFlags=None, forbiddenFlags=NoCharacterSpawn, preventOverhead=False
[Info   : Unity Log] Spawn card cscLesserWisp (RoR2.CharacterSpawnCard) failed to spawn. Aborting cost procedures.
[Info   : Unity Log] Position not free or not found.
[Info   : Unity Log] PlacementMode.Approximate:  could not find nodes satisfying conditions for cscLesserWisp.  targetPosition=(78.1, 136.4, 2.2), minDistance=25, maxDistance=40, hullSize =Human, requiredFlags=None, forbiddenFlags=NoCharacterSpawn, preventOverhead=False
[Info   : Unity Log] Spawn card cscLesserWisp (RoR2.CharacterSpawnCard) failed to spawn. Aborting cost procedures.
[Info   : Unity Log] Ping target GreaterWispBody(Clone) (UnityEngine.GameObject)
[Info   : Unity Log] <style=cIsHealth>Kang Frast wants to attack: Aquamarine Greater Wisp.</style>
[Info   : Unity Log] Saved file "4048086b-4471-4359-9004-b39e103a4fe4.xml" (284882 bytes)
[Info   : Unity Log] in save archive convars
[Info   : Unity Log] Shutting down Steamworks...
[Info   : Unity Log] Left lobby 109775244847965436.
[Info   : Unity Log] Shut down Steamworks.
[Error  : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AncientScepter.AncientScepterItem.RerollUnused () (at <71677d642263459ca5d3a59e7aff844b>:IL_002F)
AncientScepter.AncientScepterItem.On_CBInventoryChangedGlobal (RoR2.CharacterBody body) (at <71677d642263459ca5d3a59e7aff844b>:IL_0020)
DMD<OnInventoryChanged>?2098343936._RoR2_CharacterBody::OnInventoryChanged (RoR2.CharacterBody this) (at <ddcebf0f7fd84a07a3b793c42f1eb1ac>:IL_02A0)
DMD<>?2098343936.Trampoline<RoR2.CharacterBody::OnInventoryChanged>?-1389056000 (RoR2.CharacterBody ) (at <54bfb79134da43f29da00ecb972f48f0>:IL_0020)
TPDespair.ZetAspects.EffectHooks+<>c.<ApplyAspectBuffOnInventoryChangedHook>b__67_0 (On.RoR2.CharacterBody+orig_OnInventoryChanged orig, RoR2.CharacterBody self) (at <4dadcd94303044279e739eddde02c081>:IL_0058)
DMD<>?2098343936.Hook<RoR2.CharacterBody::OnInventoryChanged>?1996871296 (RoR2.CharacterBody ) (at <a8888f6112e34fab92f11b14e3ef59e9>:IL_0014)
DMD<>?2098343936.Trampoline<RoR2.CharacterBody::OnInventoryChanged>?-1582105600 (RoR2.CharacterBody ) (at <1b9cec8a6c63489c8360164dea5c9406>:IL_0020)
BulwarksHaunt.Items.GhostFury.CharacterBody_OnInventoryChanged (On.RoR2.CharacterBody+orig_OnInventoryChanged orig, RoR2.CharacterBody self) (at <19247c0a783a4c629673b76ac1cc3430>:IL_0001)
DMD<>?2098343936.Hook<RoR2.CharacterBody::OnInventoryChanged>?-962076416 (RoR2.CharacterBody ) (at <9dbdf2bf2d5846ef837fc77895c81ba1>:IL_0014)
DMD<>?2098343936.Trampoline<RoR2.CharacterBody::OnInventoryChanged>?965089280 (RoR2.CharacterBody ) (at <2735cbaddcd24f20a36711584887ce16>:IL_0020)
BulwarksHaunt.Items.RecruitedMonster.CharacterBody_OnInventoryChanged (On.RoR2.CharacterBody+orig_OnInventoryChanged orig, RoR2.CharacterBody self) (at <19247c0a783a4c629673b76ac1cc3430>:IL_0001)
DMD<>?2098343936.Hook<RoR2.CharacterBody::OnInventoryChanged>?2122835456 (RoR2.CharacterBody ) (at <1c6b15627dfb44ea98eeace81f4ffbf1>:IL_0014)
DMD<>?2098343936.Trampoline<RoR2.CharacterBody::OnInventoryChanged>?-1854340096 (RoR2.CharacterBody ) (at <aff454577ee9433d9731a3f384fa34ab>:IL_0020)
MysticsItems.Items.RegenAndDifficultySpeed.<OnLoad>b__9_5 (On.RoR2.CharacterBody+orig_OnInventoryChanged orig, RoR2.CharacterBody self) (at <ffbb136a32284f3bac34b6df69677164>:IL_0001)
DMD<>?2098343936.Hook<RoR2.CharacterBody::OnInventoryChanged>?1163440896 (RoR2.CharacterBody ) (at <b8f668ea754a4a37bf38e9cdb396cb07>:IL_0014)
DMD<>?2098343936.Trampoline<RoR2.CharacterBody::OnInventoryChanged>?-569879552 (RoR2.CharacterBody ) (at <18abe3de489b4525bf29435d960f77a6>:IL_0020)
MysticsItems.Equipment.FragileMask.CharacterBody_OnInventoryChanged (On.RoR2.CharacterBody+orig_OnInventoryChanged orig, RoR2.CharacterBody self) (at <ffbb136a32284f3bac34b6df69677164>:IL_0001)
DMD<>?2098343936.Hook<RoR2.CharacterBody::OnInventoryChanged>?-904138752 (RoR2.CharacterBody ) (at <00182a9fd24e42f29b61894048b0b3e1>:IL_0014)
DMD<>?2098343936.Trampoline<RoR2.CharacterBody::OnInventoryChanged>?-1760408576 (RoR2.CharacterBody ) (at <1dafde15cd144d8897a45a56befc1c1a>:IL_0020)
MysticsItems.Items.RiftLens.<OnLoad>b__9_3 (On.RoR2.CharacterBody+orig_OnInventoryChanged orig, RoR2.CharacterBody self) (at <ffbb136a32284f3bac34b6df69677164>:IL_0001)
DMD<>?2098343936.Hook<RoR2.CharacterBody::OnInventoryChanged>?-1886641280 (RoR2.CharacterBody ) (at <f8b68d536a4c460d8b68823ea93026fb>:IL_0014)
DMD<>?2098343936.Trampoline<RoR2.CharacterBody::OnInventoryChanged>?-1504782336 (RoR2.CharacterBody ) (at <154a53632e6c487191c36cf65ff85140>:IL_0020)
MysticsItems.Equipment.OmarHackTool.CharacterBody_OnInventoryChanged (On.RoR2.CharacterBody+orig_OnInventoryChanged orig, RoR2.CharacterBody self) (at <ffbb136a32284f3bac34b6df69677164>:IL_0001)
DMD<>?2098343936.Hook<RoR2.CharacterBody::OnInventoryChanged>?1910244480 (RoR2.CharacterBody ) (at <8843c47efdc94c51bfedc008111690a8>:IL_0014)
DMD<>?2098343936.Trampoline<RoR2.CharacterBody::OnInventoryChanged>?1679007744 (RoR2.CharacterBody ) (at <fb3a27a7652e48ae80d1b88fc4cf8b9e>:IL_0020)
MysticsItems.Items.Manuscript.CharacterBody_OnInventoryChanged (On.RoR2.CharacterBody+orig_OnInventoryChanged orig, RoR2.CharacterBody self) (at <ffbb136a32284f3bac34b6df69677164>:IL_0001)
DMD<>?2098343936.Hook<RoR2.CharacterBody::OnInventoryChanged>?610284288 (RoR2.CharacterBody ) (at <793f8c174a234947960d79f1acac07d3>:IL_0014)
DMD<>?2098343936.Trampoline<RoR2.CharacterBody::OnInventoryChanged>?2065622016 (RoR2.CharacterBody ) (at <33e85d810eee4f5d9d38f953d706832b>:IL_0020)
MysticsItems.Items.MarwanAsh1.CharacterBody_OnInventoryChanged (On.RoR2.CharacterBody+orig_OnInventoryChanged orig, RoR2.CharacterBody self) (at <ffbb136a32284f3bac34b6df69677164>:IL_0001)
DMD<>?2098343936.Hook<RoR2.CharacterBody::OnInventoryChanged>?-1966056576 (RoR2.CharacterBody ) (at <7c7cd882f4db4400970f5e71cf323cad>:IL_0014)
DMD<>?2098343936.Trampoline<RoR2.CharacterBody::OnInventoryChanged>?1870651392 (RoR2.CharacterBody ) (at <1844db0a480b423f8d3bf6468093d83d>:IL_0020)
MysticsItems.Items.BuffInTPRange.CharacterBody_OnInventoryChanged (On.RoR2.CharacterBody+orig_OnInventoryChanged orig, RoR2.CharacterBody self) (at <ffbb136a32284f3bac34b6df69677164>:IL_0001)
DMD<>?2098343936.Hook<RoR2.CharacterBody::OnInventoryChanged>?906936960 (RoR2.CharacterBody ) (at <3f25d216e27940878cab218970ecf184>:IL_0014)
DMD<>?2098343936.Trampoline<RoR2.CharacterBody::OnInventoryChanged>?783434752 (RoR2.CharacterBody ) (at <a5fa269c1c8e4f12961a378550d95067>:IL_0020)
MysticsItems.Items.DroneWires.CharacterBody_OnInventoryChanged (On.RoR2.CharacterBody+orig_OnInventoryChanged orig, RoR2.CharacterBody self) (at <ffbb136a32284f3bac34b6df69677164>:IL_0001)
DMD<>?2098343936.Hook<RoR2.CharacterBody::OnInventoryChanged>?-2142696960 (RoR2.CharacterBody ) (at <1fa2ec3d79e643caaa68204ace1dd57f>:IL_0014)
DMD<>?2098343936.Trampoline<RoR2.CharacterBody::OnInventoryChanged>?1030393856 (RoR2.CharacterBody ) (at <a92b5dc7bb524b5ca9e3697e95d36041>:IL_0020)
MysticsItems.Items.ExtraShrineUse+<>c.<OnLoad>b__0_2 (On.RoR2.CharacterBody+orig_OnInventoryChanged orig, RoR2.CharacterBody self) (at <ffbb136a32284f3bac34b6df69677164>:IL_0001)
DMD<>?2098343936.Hook<RoR2.CharacterBody::OnInventoryChanged>?432770816 (RoR2.CharacterBody ) (at <3606aeb2de064b5c8b63763c5c5f7078>:IL_0014)
DMD<>?2098343936.Trampoline<RoR2.CharacterBody::OnInventoryChanged>?544560128 (RoR2.CharacterBody ) (at <8803938b3c994229bba0175c62bb8a2d>:IL_0020)
MysticsItems.Items.Nanomachines.CharacterBody_OnInventoryChanged (On.RoR2.CharacterBody+orig_OnInventoryChanged orig, RoR2.CharacterBody self) (at <ffbb136a32284f3bac34b6df69677164>:IL_0001)
DMD<>?2098343936.Hook<RoR2.CharacterBody::OnInventoryChanged>?-1732051072 (RoR2.CharacterBody ) (at <e4611374e1944688958629a80b6e9885>:IL_0014)
DMD<>?2098343936.Trampoline<RoR2.CharacterBody::OnInventoryChanged>?-828734464 (RoR2.CharacterBody ) (at <549a3094ddd042708e7a08b81fdfee5f>:IL_0020)
MysticsItems.Items.Rhythm.CharacterBody_OnInventoryChanged (On.RoR2.CharacterBody+orig_OnInventoryChanged orig, RoR2.CharacterBody self) (at <ffbb136a32284f3bac34b6df69677164>:IL_0001)
DMD<>?2098343936.Hook<RoR2.CharacterBody::OnInventoryChanged>?1539989760 (RoR2.CharacterBody ) (at <35fbf98366f948d7aea12dbbbe66ecf2>:IL_0014)
DMD<>?2098343936.Trampoline<RoR2.CharacterBody::OnInventoryChanged>?-2026739712 (RoR2.CharacterBody ) (at <8b56b3f20d0d4db99ed753c755f18822>:IL_0020)
MysticsItems.Items.TimePiece.CharacterBody_OnInventoryChanged (On.RoR2.CharacterBody+orig_OnInventoryChanged orig, RoR2.CharacterBody self) (at <ffbb136a32284f3bac34b6df69677164>:IL_0001)
DMD<>?2098343936.Hook<RoR2.CharacterBody::OnInventoryChanged>?1694313984 (RoR2.CharacterBody ) (at <d03e0e8ebc784158911be49c13efbcef>:IL_0014)
DMD<>?2098343936.Trampoline<RoR2.CharacterBody::OnInventoryChanged>?-1930183680 (RoR2.CharacterBody ) (at <a91eee5341104c3a8924671a3f68c70e>:IL_0020)
MysticsItems.Items.Idol.CharacterBody_OnInventoryChanged (On.RoR2.CharacterBody+orig_OnInventoryChanged orig, RoR2.CharacterBody self) (at <ffbb136a32284f3bac34b6df69677164>:IL_0001)
DMD<>?2098343936.Hook<RoR2.CharacterBody::OnInventoryChanged>?2008371584 (RoR2.CharacterBody ) (at <acfdedc1160841cb8daa1aa469fc0e66>:IL_0014)
DMD<>?2098343936.Trampoline<RoR2.CharacterBody::OnInventoryChanged>?-1168220160 (RoR2.CharacterBody ) (at <837cd18827694b778384ae05effebc14>:IL_0020)
MysticsItems.Items.ShieldUpgrade.CharacterBody_OnInventoryChanged (On.RoR2.CharacterBody+orig_OnInventoryChanged orig, RoR2.CharacterBody self) (at <ffbb136a32284f3bac34b6df69677164>:IL_0001)
DMD<>?2098343936.Hook<RoR2.CharacterBody::OnInventoryChanged>?-1962284288 (RoR2.CharacterBody ) (at <71a75187a4e342bb9b53873a5a935a3e>:IL_0014)
RoR2.Inventory.HandleInventoryChanged () (at <1d532be543be416b9db3594e4b62447d>:IL_000A)
DMD<RemoveItem>?2098343936._RoR2_Inventory::RemoveItem (RoR2.Inventory this, RoR2.ItemIndex itemIndex, System.Int32 count) (at <4a4f78a7460845dc98e853be15357360>:IL_0076)
DMD<>?2098343936.Trampoline<RoR2.Inventory::RemoveItem>?534707200 (RoR2.Inventory , RoR2.ItemIndex , System.Int32 ) (at <872266eb34fc44748bcf5ebc58390e1a>:IL_0020)
MysticsItems.Items.Manuscript.Inventory_RemoveItem_ItemIndex_int (On.RoR2.Inventory+orig_RemoveItem_ItemIndex_int orig, RoR2.Inventory self, RoR2.ItemIndex itemIndex, System.Int32 count) (at <ffbb136a32284f3bac34b6df69677164>:IL_0021)
DMD<>?2098343936.Hook<RoR2.Inventory::RemoveItem>?502549632 (RoR2.Inventory , RoR2.ItemIndex , System.Int32 ) (at <8d00e5c8e1a9418dadbbec80999300c4>:IL_0014)
RoR2.MinionOwnership+MinionGroup.RemoveMinion (UnityEngine.Networking.NetworkInstanceId ownerId, RoR2.MinionOwnership minion) (at <1d532be543be416b9db3594e4b62447d>:IL_0015)
RoR2.MinionOwnership+MinionGroup.SetMinionOwner (RoR2.MinionOwnership minion, UnityEngine.Networking.NetworkInstanceId ownerId) (at <1d532be543be416b9db3594e4b62447d>:IL_0022)
RoR2.MinionOwnership.OnDestroy () (at <1d532be543be416b9db3594e4b62447d>:IL_0000)

[Error  : Unity Log] Cannot set the parent of the GameObject 'ShieldStraps' while activating or deactivating the parent GameObject 'LowerArm.L'.
[Info   : Unity Log] Transfered 8 monster credits from Director (UnityEngine.GameObject) to Director (UnityEngine.GameObject)
[Debug  :RoR2BepInExPack] Hook added by assembly:  for: RoR2.HealthComponent.TakeDamage
[Debug  :RoR2BepInExPack] Hook added by assembly:  for: RoR2.HealthComponent.TakeDamage
[Debug  :RoR2BepInExPack] Hook removed by assembly: R2API.Difficulty.dll for: RoR2.DifficultyCatalog.GetDifficultyDef
[Debug  :RoR2BepInExPack] Hook removed by assembly: R2API.Difficulty.dll for: RoR2.RuleDef.FromDifficulty
[Debug  :RoR2BepInExPack] Hook removed by assembly: R2API.Director.dll for: RoR2.ClassicStageInfo.Start
[Debug  :RoR2BepInExPack] Hook removed by assembly: R2API.Director.dll for: RoR2.SceneCatalog.Init
[Debug  :RoR2BepInExPack] Hook removed by assembly: R2API.Language.dll for: RoR2.Language.GetLocalizedStringByToken
[Debug  :RoR2BepInExPack] Hook removed by assembly: R2API.Language.dll for: RoR2.Language.TokenIsRegistered
[Debug  :RoR2BepInExPack] Hook removed by assembly: R2API.Skins.dll for: RoR2.ModelSkinController.ApplySkin
[Debug  :RoR2BepInExPack] Hook removed by assembly: R2API.Skins.dll for: RoR2.EffectComponent.Start
[Debug  :RoR2BepInExPack] Hook removed by assembly: R2API.Skins.dll for: RoR2.EffectManager.SpawnEffect
[Debug  :RoR2BepInExPack] Hook removed by assembly: R2API.Skins.dll for: EntityStates.BasicMeleeAttack.BeginMeleeAttackEffect
[Debug  :RoR2BepInExPack] Hook removed by assembly: R2API.Sound.dll for: RoR2.MusicController.Start
[Debug  :RoR2BepInExPack] Hook removed by assembly: R2API.Sound.dll for: RoR2.MusicController.UpdateState
[Info   :FixPluginTypesSerialization] Restored original AssemblyNames list
SalTheThief commented 6 months ago

Played today and it happened again. There was a wisp at bottom of the map which soft-locked us on Wave 1. Thankfully, I was merc and was able to go down there and kill it. However, we got soft-locked again on like Wave 6 and there was no enemy at the bottom of the map. I think this mod needs to address mobs stuck in hard to reach or impossible locations.

TheMysticSword commented 6 months ago

Technically, the mod does have softlock failsafes (multiple, in fact: regular RoR2 killzones, a custom slowly shrinking enemy instakill sphere, force-ending a wave after 10 minutes). I still have no clue as to why enemies sometimes do that, it's a really weird bug :(

Until a definite fix is found, I recommend having DebugToolkit installed, and using kill_all console command in case a wave gets softlocked.

SalTheThief commented 6 months ago

Thanks for the reply! A good suggestion and it's helpful to know about the 10 minute time limit. My friend and I were thinking maybe we should try going in with Ceremonial Dagger/Disposable Missile Launcher to see if we can have the projectiles auto-kill/lead us to where the enemies are getting stuck, but the console command seems more thorough.

Love the mods, btw!

On Wed, Mar 13, 2024, 2:06 AM TheMysticSword @.***> wrote:

Technically, the mod does have softlock failsafes (multiple, in fact: regular RoR2 killzones, a custom slowly shrinking enemy instakill sphere, force-ending a wave after 10 minutes). I still have no clue as to why enemies sometimes do that, it's a really weird bug :(

Until a definite fix is found, I recommend having DebugToolkit installed, and using kill_all console command in case a wave gets softlocked.

— Reply to this email directly, view it on GitHub https://github.com/TheMysticSword/BulwarksHaunt/issues/4#issuecomment-1993871914, or unsubscribe https://github.com/notifications/unsubscribe-auth/AKAKIFDUV36KRO25W5MNRJDYYAJINAVCNFSM6AAAAABEDXULPOVHI2DSMVQWIX3LMV43OSLTON2WKQ3PNVWWK3TUHMYTSOJTHA3TCOJRGQ . You are receiving this because you authored the thread.Message ID: @.***>