Closed socialflower closed 11 months ago
Sorry, I was on vacation the last couple of weeks. But yes, you must inject after the game has finished loading. Let me know if this helps at all. If it doesn't, then I'll take a look at the game myself sometime.
Yesssss! I inject the dll after the game has finished loading, it works! Thank u very much!!!
Glad to hear it works. Again, sorry for the late response. Enjoy!
I packaged an empty project demo for UE5.0.3 with StartConent. After running the game with UnrealMappingsDumper.dll, I obtained the usmap file as follows. Mappings.zip When exporting assets in FModel, I received an error message. It seems like there might be a problem with the usmap file, as it's only 96KB (.uasset has almost no information). How can I check if this usmap file is correct?
Here is the demo download url: https://drive.google.com/file/d/1wbCblBWx8biyRYavGdZ-bW_VWsG8vHYG/view?usp=sharing
Thanks!!!!