Open Darkbane0216 opened 2 months ago
I unfortunately don't have any lead on this issue, no Riffmaster of my own to test with. This issue will most likely need attention from someone other than myself to fix.
I've been having a similar issue as OP. However, their method seems to have worked fairly consistently. As of now, it seems like a workaround?
I implemented a new backend in v5.0.0 which should make the WinUSB process unnecessary now, mind giving that a go? This backend lets the stock driver handle things, rather than me having to reimplement everything manually.
When using the program the only way I have been able to consistently connect the controller and get it to work properly with Clone Hero is to have the dongle connected to the PC, start the capture utility, then turn on the controller.
Connecting the controller to the dongle then starting the utility results in the program not properly receiving inputs or detecting in games.
Holding the power button on the Riffmaster to turn it off, then reconnecting it while the utility is already running also allows the controller to work properly.