Open koenigstag opened 1 year ago
Feature Description
Cannot find if there is a guide in TNE wiki for configuring
mod_id:item_name
as material in item based economy. Maybe there is already a way to define moded item and then use it insideconfig.yml
Items section. If there is a way - please give a link for such guide. If not, I want to request this as a feature, if it is in some way possible.Reasoning
No info about such feature existing in current version.
Unfortunately due to the limitations of paper/spigot currently this is not possible. You're able to add data pack items that are reskins of existing Minecraft items. There is currently an experimental source addition for spigot that would theoretically allow this in the future.
Feature Description
Cannot find if there is a guide in TNE wiki for configuring
mod_id:item_name
as material in item based economy. Maybe there is already a way to define moded item and then use it insideconfig.yml
Items section. If there is a way - please give a link for such guide. If not, I want to request this as a feature, if it is in some way possible.
I'm adding that I'm going to be looking into adding this into the recode. The repo is at https://github.com/TheNewEconomy/EconomyCore, and you may sign up to test the beta builds on the discord.
Feature Description
Cannot find if there is a guide in TNE wiki for configuring
mod_id:item_name
as material in item based economy. Maybe there is already a way to define moded item and then use it insideconfig.yml
Items section. If there is a way - please give a link for such guide. If not, I want to request this as a feature, if it is in some way possible.Reasoning
No info about such feature existing in current version.