Closed eliecer696 closed 1 year ago
That isn't a bug. The server's only role is to replicate the movement to other clients.
oky i see my apologies thanks
That isn't a bug. The server's only role is to replicate the movement to other clients.
well is there a way to replicate this hand positions to the server because if the client is traying to interact with something on the server side this wont take effect
What are you trying to do? Anything related to physics is handled by the client, not the server.
some physics based interactions like the character hand knocking a stack of parts
Moving the character on the server isn't going to help with that use case because of 2 reasons:
am using Pc Vr and the headset is Rift S the nexus mod seems to work properly my issue is that it fails to reflect the clients behavior on the server like there ik hands movement and such i was wandering maybe i missed some thing on the api is there a way to enable this and if so.