Considered it as one of the missing core features of "Refresh Livearea" function, there is little explanation:
Till now only solution to match livearea appmeta (in that case mostly app_ver) with installed ux0:patch files was to either edit manually app_ver in app.db or to perform rebuild database. Both of these solutions were, in my opinion, unnecessary tasks to perform by the user.
Now "Refresh Livearea" takes care about Patches too and if appmeta app_ver does not match patch app_ver, it will perform Patch promotion on it.
This new patch support will be great for people who prefer to download latest updates through PC in mere minutes rather than wait hours till vita downloads it. [PSO2 updates for example, or any other 1gb+ updates]
edit: huge thanks to @dots-tb for giving me tips when I had troubles understanding how some basic stuff works in C :)
Considered it as one of the missing core features of "Refresh Livearea" function, there is little explanation: Till now only solution to match livearea appmeta (in that case mostly app_ver) with installed
ux0:patch
files was to either edit manually app_ver in app.db or to perform rebuild database. Both of these solutions were, in my opinion, unnecessary tasks to perform by the user.Now "Refresh Livearea" takes care about Patches too and if appmeta app_ver does not match patch app_ver, it will perform Patch promotion on it.
This new patch support will be great for people who prefer to download latest updates through PC in mere minutes rather than wait hours till vita downloads it. [PSO2 updates for example, or any other 1gb+ updates]
edit: huge thanks to @dots-tb for giving me tips when I had troubles understanding how some basic stuff works in C :)