Open TheOnlyRoxion opened 6 years ago
when using moveit this uses kdl kinematics solver . it seems that this solver is unsuited for humanoid kinematics. this need some research
https://github.com/davetcoleman/pr2_moveit_config/tree/master/config This guys work looks good and maybe there is some insight this to be gained
when using moveit this uses kdl kinematics solver . it seems that this solver is unsuited for humanoid kinematics. this need some research