TheOpponent / st3-translation-notes

Notes for the translation of the Dreamcast game Sakura Taisen 3
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Determine how the text and lipsync scripts are compiled in memory #1

Open TheOpponent opened 2 years ago

TheOpponent commented 2 years ago

The known regions of the SBX format and the LIP files do not contain information on how the scripts are loaded and interleaved to form the order of the in-game dialogue. Text for voiced lines in the SBX files is not used by the game, instead being replaced by data in the LIP file. The correct order of this script is needed to determine the actual used lines in the SBX files and which lines are replaced by lines in the LIP files.