Closed TheOpponent closed 2 years ago
Graphics for the battle system interface are located in ESM files within the subdirectories in the SLG directory. They are found in areas with BPV1
headers within these files. https://www.dreamcast-talk.com/forum/viewtopic.php?f=52&t=15598&start=20#p165800
The BPV1
format has been documented on the wiki: https://github.com/TheOpponent/st3-translation-notes/wiki/BPV1-textures
It is possible to manually edit these textures by extracting them from ESM files, editing them as PVR files, and then injecting the edited textures into the original locations.
For intermission menus, the graphics are located in the ADVDATA/EYECATCH directory. The CBD files contain the graphics in the BPV1
container, though they are PRS-compressed.
There are no obvious locations where graphics containing text assets for these areas can be found, and it is likely they are compressed.