Closed nooperation closed 9 months ago
Please use
DATATBLS_ApplyRatio
andint32_t
instead of auto for the type ofnPercentage
Nice, I didn't see DATATBLS_ApplyRatio
before. This will save some headache in not having to refactor that common logic
Fixed SKILLS_CalculateMasteryBonus so it matches the original code's multiplication and division ordering. It uses the "MONSTERUNIQUE_CalculatePercentage" logic inlined, but a dependency on Game from Common would look a bit weird so I just left it as is for now