Closed silvermane-HU closed 9 months ago
void __fastcall D2GAME_BOSSES_AssignUMod_6FC6FF10(D2GameStrc* pGame, D2UnitStrc* pUnit, int32_t nUMod, int32_t bUnique) { ... for (int32_t i = 0; i < 9; ++i) { if (!pUMods[i]) { pUMods[i] = nUMod; sub_6FC6F670(pUnit, nUMod, bUnique); } }
should be a break or return after the call, otherwise it fills the entire list with the same UMod
should be a break or return after the call, otherwise it fills the entire list with the same UMod