Open Necrolis opened 2 months ago
https://github.com/ThePhrozenKeep/D2MOO/blob/559def2d8fd94e1d2f959fa6e4f907a0f221795f/source/D2Game/src/UNIT/SUnitDmg.cpp#L2303
code compares vs UNIT_PLAYER giving them +2 range, but the assembly compares vs UNIT_MONSTER:
UNIT_PLAYER
UNIT_MONSTER
00091B36 83FA 01 CMP EDX,1 00091B39 B9 1C000000 MOV ECX,1C 00091B3E 0F94C0 SETE AL 00091B41 8D7C24 34 LEA EDI,DWORD PTR SS:[ESP+34] 00091B45 8D4400 01 LEA EAX,DWORD PTR DS:[EAX+EAX+1]
https://github.com/ThePhrozenKeep/D2MOO/blob/559def2d8fd94e1d2f959fa6e4f907a0f221795f/source/D2Game/src/UNIT/SUnitDmg.cpp#L2303
code compares vs
UNIT_PLAYER
giving them +2 range, but the assembly compares vsUNIT_MONSTER
: